DEVJobs.at
Nico Reindl, Full Stack Developer bei devjobs.at
Description
Nico Reindl von devjobs.at erzählt im Interview über seinen Werdegang als Full Stack Developer, was die Challenges in seiner Arbeit sind und gibt Tipps zur Weiterentwicklung.
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Video Summary
In 'Nico Reindl, Full Stack Developer bei devjobs.at', Speaker Nico Reindl traces his path from building early games with GameMaker and YouTube to HTL training (C, Java, C#, SQL, HTML) and becoming a full-stack developer through online courses and side projects. He explains owning both frontend and backend, enjoying end-to-end planning and performance, the mindset shift between UX and backend logic, and his preferred stack of React, GraphQL, and TypeScript; at devjobs.at he independently delivers projects such as a customer portal. His advice: start by building, use Google and tutorials, pursue fundamentals via an IT-HTL or study, keep side projects alive, and subscribe to updates to stay informed about changes (e.g., payment providers).
From Sandbox Games to Full‑Stack: Nico Reindl (DEVJobs.at) on Debugging, Ownership, and Learning by Building
Insights from “Nico Reindl, Full Stack Developer bei devjobs.at”
In our session “Nico Reindl, Full Stack Developer bei devjobs.at” (Speaker: Nico Reindl, Company: DEVJobs.at), Nico walked us through a journey that started with simple sandbox games and grew into a full‑stack role where he plans and delivers entire applications end to end. What stands out is how consistently curiosity, pragmatism, and a holistic view shape his path from first experiments to professional responsibility.
Nico places his first programming steps around age twelve. The trigger was a classic player moment: a feature he wanted—like a double jump—didn’t exist. That frustration turned into motivation to build it himself. YouTube tutorials and GameMaker became his first tools; he assembled small games that “weren’t the best but were playable,” and, most importantly, they were fun. That momentum runs through his story.
With HTL came his first “real” programming language: C. The turning point was discovering that bugs can be found methodically—debugging, as he puts it, felt “amazing.” Java and C# followed, and then SQL and HTML; later he tried Python. Through online courses and continuous side projects, he gravitated to full‑stack development—driven by interest and by the desire to think and build complete systems.
From first code to a full‑stack vantage point
Nico defines full‑stack succinctly: you implement what users see (the frontend) and what runs behind the scenes (the backend), including database models and the application schema. The appeal, for him, lies in holistic planning—letting frontend realities inform backend design with the goal of being as performant as possible.
He also underscores a practical advantage: speed. Full‑stack means fewer dependencies. If he needs a new data model, he can implement it, write the interfaces, and immediately use it from the frontend—no waiting on someone else. Ideas move faster when the person who conceives the feature can take it from plan to production.
Nico notes a real challenge at the outset: switching mindsets. Frontend development leans toward design and usability, while backend emphasizes logical flows. Bringing these modes of thinking together is part of the full‑stack craft.
Debugging as a mindset: From “amazing” moment to everyday practice
A defining line sticks with us: in C, he realized “you can search for errors in a structured way.” That discovery felt “amazing.” Debugging, for Nico, is more than a tool. It’s a working principle—a reliable path through complexity where calm, structure, and the right approach turn confusion into clarity.
What that implies for engineering practice:
- System over guesswork: Structure makes bugs tractable. Method guides progress.
- Skill that outlasts stacks: Technologies change, but debugging carries across them.
- Learning by doing: Spinning up self‑directed projects (like his early games) exposes you to real bug patterns—the kind of feedback that theory alone can’t deliver.
Frontend and backend: Two modes of thinking, one product
Nico’s distinction is crisp: frontend means interactions and usability; backend is logic and structure. Both matter—and the value of full‑stack work lies in connecting them.
- Frontend focus: Interaction, UI components, click paths, feedback, readability. The outward view: how does it feel to use?
- Backend focus: Data models, flow control, schema, integrity. The inward view: how does the structure support the product?
In practice these come together. As Nico emphasizes, planning the whole system amplifies performance and coherence. Knowing the frontend’s needs yields a more efficient backend, and understanding backend structure removes friction in the UI.
Speed through autonomy: “Implementing features quickly”
Nico keeps returning to speed. For him, full‑stack reduces hand‑offs. When a feature requires a new data model, he can add it, design the interfaces, and wire it into the frontend himself. This end‑to‑end ownership keeps development fluid and makes the line from idea to impact shorter.
To us, this echoes a core lesson: understanding the entire chain lets you spot and resolve bottlenecks—not with more meetings, but through competent action across the codebase.
Preferred tools: React, GraphQL, and TypeScript
When asked about technologies he prefers, Nico is specific: React, GraphQL, and TypeScript. He lists them as his go‑to stack. What we read between the lines is less about specific features and more about the way he works: a strong emphasis on shaping interfaces that are quickly usable from the frontend while maintaining a structured approach to application design. The point isn’t tool evangelism—it’s the overall interplay and performance of the system.
Responsibility at DEVJobs.at: Owning projects like a customer portal
In his role at DEVJobs.at, Nico says he’s responsible for implementing projects independently—he mentions a customer portal explicitly. For him, this means setting things up and making sure “it works.” That places autonomy, end‑to‑end accountability, and production readiness squarely at the center of the job.
Key takeaways we noted:
- Delivery over demo: The responsibility doesn’t end at a prototype; the system must run.
- From idea to use: Features are designed so users feel the impact.
- Full‑stack as a delivery promise: When architecture, implementation, and hand‑off live in one place, you ship faster and more consistently.
“Just start”: Getting into programming and full‑stack
Nico’s entry began with a need (“double jump missing”) and a search (“how to make a game”). His advice mirrors that origin: follow your interest, search for it, start with tutorials, and keep going—even if it’s not easy at first. The important part is staying with it long enough for skill and confidence to compound.
His learning modes, in brief:
- Personal projects as a motor: Build something you care about.
- Tutorials as a ramp: Learn step by step and apply immediately.
- Online courses to deepen: Use them to move toward your target—like full‑stack.
Education: The internet, university, and IT‑HTL
Nico views multiple paths pragmatically:
- The internet: “You become really good at Googling.” That ability to find and connect information is central to daily developer work.
- University: A valid path he considers good.
- IT‑HTL: He finds it especially valuable because it covers fundamentals often skipped in self‑study—he mentions patterns like Singleton.
The upshot: Programming is continuous learning. Formal education provides structure; actual fluency grows through practice.
Passion and side projects: The difference that compounds
Nico is explicit: “The best programmers are those who are truly passionate and work on projects outside their education.” He recalls a peer who started coding at twelve and, by graduation, could code as well as “about 80%” of the class—because he had built so many projects since age twelve. Nico describes that as being “surely ten years ahead of the others.” The message is clear: an early start and steady projects beat late theory without practice.
We condense this into three working principles:
- Consistency over intensity: Frequent self‑directed projects over years accumulate experience.
- Projects as a learning archive: Each app carries its own set of errors and fixes and pushes your comfort zone.
- Motivation as fuel: When interest is real, you keep going—even when it’s “not easy at the beginning.”
Staying up to date: A practical newsletter habit
A small but practical tip from Nico: when you run your own projects, it’s useful to subscribe to newsletters—often surfaced via a checkbox during login. Especially for topics like payment providers, you want to know what changes. Relevant updates come straight to your inbox without an active search.
Actionable guidance drawn from Nico’s path
Nico’s story is about doing the next thing that matters —starting small, staying curious, levelling up by building. Here’s what we derive from his narrative:
- Start with a real need: Build something you would actually use. From a “double jump” to a first web app, motivation is the multiplier.
- Practice structured debugging: Make it your go‑to habit. It carries across tools and stacks.
- Train both lenses—frontend and backend: Ask how a UI decision affects data and flows, and vice versa.
- Keep performance in view: Let frontend realities inform backend structure and the other way around.
- Lean into autonomy: If you need a capability, implement it. New data model? Define it, create interfaces, wire it up in the UI.
- Mix learning modes: Tutorials to start, online courses to deepen, projects to gain real experience. Consider structured schooling like IT‑HTL to cover fundamentals you might otherwise skip.
- Nurture passion with side projects: Build outside formal requirements. That’s where differentiated skill emerges.
- Streamline information intake: Subscribe to relevant product newsletters so essential changes reach you in time.
The journey in stages
Nico’s account can be read as a sequence of consistent steps:
- Discover: Frustration in a game becomes a spark to build.
- Explore: GameMaker, YouTube, first projects—“playable,” and highly instructive.
- Structure: HTL, C as first “real” language, debugging as the aha moment.
- Expand: Java, C#, SQL, HTML—a broader toolbox.
- Deepen: Try Python, take online courses, let interest set direction.
- Integrate: Full‑stack—frontend meets backend, planning meets performance.
- Accelerate: Implement features end to end, define interfaces, reduce friction.
- Own it: At DEVJobs.at, independently set up projects like a customer portal—and make sure “it works.”
- Keep going: Follow passion, build your own projects, stay informed.
Each step is small enough to start today, and big enough to move you forward.
Why this story resonates
What we value about “Nico Reindl, Full Stack Developer bei devjobs.at” (Speaker: Nico Reindl, Company: DEVJobs.at) is the realism. No shortcuts, no myths. Just repeatable patterns:
- from problem to implementation,
- from debugging to confidence,
- from learning to delivery,
- from parts to whole.
Here, full‑stack is not a buzzword but a posture: build applications that work—front to back, in code and in use.
Closing: Build, learn, deliver
Nico Reindl reminds us why many of us started in the first place: curiosity and the desire to make something possible that wasn’t there before. Those early games might not have been “the best,” but they were playable—and that was enough to light the next step. Today, at DEVJobs.at, he implements projects independently, plans systems end to end, and stays true to his foundation: think structurally, learn persistently, build with passion.
For anyone aiming at full‑stack, his guidance is disarmingly simple: start, stick with it, and build projects. The rest follows—through debugging, a hunger to learn, and the willingness to own the outcome.
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