Job
- Level
- Experienced
- Job Field
- Games
- Employment Type
- Part Time
- Contract Type
- Permanent employment
- Location
- Graz
- Working Model
- Onsite
Job Technologies
Your role in the team
- Design and produce a full, clear, narrative game design document
- Work closely with the Art Director and the Writers team to achieve the wanted result with dialogues, story mood/feeling and visual feedback
- Design how the user will move/interact with elements/through the spaces in which the
story will be told to lead the user through the whole story
- Share your amazing game design ideas with the team
- Deal with/improve/implement all the already existing documents/concept for narrative game design inside the final one
- Design primary/secondary stories as main/sub-quest
- Provide quick concepts (written/visual) to the Lead Game Designer/Art Director
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Our expectations of you
Qualifications
- Knowledge how to write game dynamics as, e.g.: a reputation point system
- Good sense for players wants and needs
- Support and know how to talk with writers, level designers and artists using also technical words (e.g.: in engine words as "collider") to explain your ideas
- Confident with writing/speaking English
- Creative and fast problem solver
- Strong communication skills with external team members
- Organizational talent, conscientiousness and quality awareness
- Unity3D (2019+)
- Previously worked as narrative game designer or general game designer
- Strong passion for RPG games and know-how to make the user live a story in a game
Experience
- Advanced experience with game mechanics/designs
- Experience in software development
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Job Locations
This is your employer
Avataris GmbH
Developing a software project we will announce in fall 2020.
Description
- Company Type
- Startup
- Working Model
- Onsite
- Industry
- Internet, IT, Telecommunication